sometimes, typed text is inserted backwards if we start typing too soon after opening a popup
' / in windows ui
new ui listener: inline stack displays, rewinding to prior stack states or continuations, word-recording
better ui crossref tool
windows ui gets less responsive after a while
variable width word wrap in UI
fields: should be two-way
when removing gadgets, only ungraft the ones with an ungraft hook!
ui walker: some way to run code inside the context of the walker
I does i c
hide debugger popup when doing h
walker & image save probably fails
clear output in busy listener: surprising result: perhaps listener commands should do nothing if listener is busy. similar: no editor loaded, click pathname: wrong restart race
ps3: graft error popups
vocab browser: -docs in file list even if it doesn't exist
fix cross-platform rendering of radio buttons
clean up line rendering code
pane selection issues:
drag in boundary between inspector editor field and scroller border, click commit; it fucks up
drags in slot editor toolbar
shift-drag is broken
there's a way to select the text area inside the scroller
pane selection past eol
editing inspector: dragging then clicking commit button caused error
don't traverse borders and scrollers
select content inside a slot editor, and expand: slice error
fixed
shift-click in slot editor gadget is broken
f <model> "Hello world" <checkbox> "Hix" open-window: window has bad size
deploy tool help window is too big
put large line in interactor, move cursor left; it scrolls but cursor not visible
grid-lines look funny (same bug as "todo-list: table border has a missing pixel")
clicking on input object should focus on the input field
glRect doesn't work on ATI driver: we should stop using it along with glVertex anyway. Redo all rendering using vertex arrays